public Chestplate() : base() { EquipmentStructInfo = new StatEquipment("Armure : Daedric Armor", 50, 25, 300); }
public Shield() : base() { EquipmentStructInfo = new StatEquipment("Armure : Spike Shield", 150, 25, 200); }
public Staff() : base() { EquipmentStructInfo = new StatEquipment("Arme : Necromancer Staff", 25, 200, 75); }
public Mantle() : base() { EquipmentStructInfo = new StatEquipment("Armure : Phoenix Robe", 0, 25, 200); }
public Sword() : base() { EquipmentStructInfo = new StatEquipment("Arme : Master Sword", 150, 100, 50); }
public Dagger() : base() { EquipmentStructInfo = new StatEquipment("Arme : Poisonous Dagger", 150, 100, 0); }