Beispiel #1
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 public Chestplate() : base()
 {
     EquipmentStructInfo = new StatEquipment("Armure : Daedric Armor", 50, 25, 300);
 }
Beispiel #2
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 public Shield() : base()
 {
     EquipmentStructInfo = new StatEquipment("Armure : Spike Shield", 150, 25, 200);
 }
Beispiel #3
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 public Staff() : base()
 {
     EquipmentStructInfo = new StatEquipment("Arme : Necromancer Staff", 25, 200, 75);
 }
Beispiel #4
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 public Mantle() : base()
 {
     EquipmentStructInfo = new StatEquipment("Armure : Phoenix Robe", 0, 25, 200);
 }
Beispiel #5
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 public Sword() : base()
 {
     EquipmentStructInfo = new StatEquipment("Arme : Master Sword", 150, 100, 50);
 }
Beispiel #6
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 public Dagger() : base()
 {
     EquipmentStructInfo = new StatEquipment("Arme : Poisonous Dagger", 150, 100, 0);
 }