コード例 #1
0
    private void OnReturnBtnClick()
    {
        Hide();
        StartGameWindow window = WindowManager.Singleton.ShowWindow <StartGameWindow>(UIWindowType.START_GAME_WINDOW);

        window.SetContent();
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        InitAll();
        StartGameWindow startGameWindow = WindowManager.Singleton.ShowWindow <StartGameWindow>(UIWindowType.START_GAME_WINDOW);

        startGameWindow.SetContent();
    }
コード例 #3
0
 public void Start()
 {
     startGameWindow         = UIManager.Instance.GetWindow <StartGameWindow>();
     settingsWindow          = UIManager.Instance.GetWindow <SettingsWindow>();
     tutorialWindow          = UIManager.Instance.GetWindow <TutorialWindow>();
     startGameWindow.OnOpen += ChangeCurrentWindow;
     settingsWindow.OnOpen  += ChangeCurrentWindow;
     tutorialWindow.OnOpen  += ChangeCurrentWindow;
 }
コード例 #4
0
ファイル: Main.xaml.cs プロジェクト: AArnott/ClueBuddy
        void newGame(object sender, ExecutedRoutedEventArgs e)
        {
            StartGameWindow startGameWindow = new StartGameWindow();
            startGameWindow.Owner = this;
            bool? result = startGameWindow.ShowDialog();
            if (result.HasValue && result.Value) {

                MessageBox.Show("TODO: Start new game.");
            }
            e.Handled = true;
        }