void Start() { if (modeTheGame == VisualLevelsManager.Modes.ReverseMode) { GameTapTapManager.actualNumber = GameTapTapManager.numberOfButtonsToSpawn + 1; if (isTapTapButton) { numberOfTheButton = GameTapTapManager.numberOfButtonsToSpawn + 1; } } else { if (isTapTapButton) { numberOfTheButton = 0; } } gameOver = GameObject.FindGameObjectWithTag("Background").GetComponent <StartAndEndGameManager>(); }
void Start() { gameOver = GameObject.FindGameObjectWithTag("Background").GetComponent <StartAndEndGameManager>(); }