private void Update() { if (isHitLongPressButton) { gaugeTime += Time.deltaTime * 0.01f; buttonGauge.rectTransform.localPosition = Vector3.Lerp(buttonGauge.rectTransform.localPosition, new Vector3(0, 0, 1), gaugeTime); } else { gaugeTime = 0; buttonGauge.rectTransform.localPosition = firstButtonGaugePosition; } if (buttonGauge.rectTransform.localPosition.x > endPositionX) { UI.SetActive(false); _stageController.ChageStage(); } }