コード例 #1
0
 public void Commit()
 {
     spriteCollectionProxy.DeleteUnusedData();
     spriteCollectionProxy.CopyToTarget();
     tk2dSpriteCollectionBuilder.ResetCurrentBuild();
     tk2dSpriteCollectionBuilder.Rebuild(_spriteCollection);
     spriteCollectionProxy.CopyFromSource();
 }
コード例 #2
0
 public void Commit()
 {
     spriteCollectionProxy.DeleteUnusedData();
     spriteCollectionProxy.CopyToTarget();
     tk2dSpriteCollectionBuilder.ResetCurrentBuild();
     if (!tk2dSpriteCollectionBuilder.Rebuild(_spriteCollection))
     {
         EditorUtility.DisplayDialog("Failed to commit sprite collection",
                                     "Please check the console for more details.", "Ok");
     }
     spriteCollectionProxy.CopyFromSource();
 }