コード例 #1
0
        private void Awake()
        {
            particles = GetComponentInChildren <ParticleSystem>();

            // Here we add an event to the 9th frame of the animation Slimedow
            // After that, we subscribe the method "BurstParticles"
            // We can also get the event with spriteAnimator.GetCustomEvent("Slimedow", 9) and suscribe whatever we want
            spriteAnimator = GetComponent <SpriteAnimator>();
            spriteAnimator.AddCustomEvent("Slimedow", 9).AddListener(BurstParticles);

            // Then we simply play the animation and the magic begins
            spriteAnimator.Play(false);
        }