private void spheroJoystick_Released(object sender, Sphero.Controls.JoystickMoveEventArgs e) { if (_spheroDevice != null) { _spheroDevice.Roll(e.Angle, 0); } }
private void spheroJoystick_Moving(object sender, Sphero.Controls.JoystickMoveEventArgs e) { if (_spheroDevice != null) { _spheroDevice.Roll(e.Angle, e.Speed); } }