public void RequestHostList(HostDataFilter filter) { _timeOfHostListRequest = NetworkTime.localTime; _MasterConnect(); var msg = new NetworkMasterMessage(NetworkMasterMessage.InternalCode.HostListRequest); msg.stream.WriteHostDataFilter(filter); if (_master.Status == NetConnectionStatus.Connected) { _master.SendMessage(msg.stream._buffer, NetChannel.ReliableInOrder1); } else { _pendingMessages[(int)NetworkMasterMessage.InternalCode.HostListRequest] = msg; } }
internal override void _MasterSendProxyRequest(NetworkEndPoint host, string password) { _MasterConnect(); Log.Info(NetworkLogFlags.MasterServer | NetworkLogFlags.Client, "Sending proxy request for host ", host, String.IsNullOrEmpty(password) ? " without password" : " with password"); var msg = new NetworkMasterMessage(NetworkMasterMessage.InternalCode.ProxyRequest); msg.stream.WriteEndPoint(host); msg.stream.WritePassword(new Password(password)); if (_master.Status == NetConnectionStatus.Connected) { _master.SendMessage(msg.stream._buffer, NetChannel.ReliableInOrder1); } else { _pendingMessages[(int)NetworkMasterMessage.InternalCode.ProxyRequest] = msg; } }