protected override void OnTarget(Mobile from, object targeted) { ClassControl c_control = null; bool isLoaded = false; foreach (Item i in World.Items.Values) { if (i is ClassControl) { c_control = i as ClassControl; } } if (from.Name == null) { from.SendMessage("Your name is not valid fix it now"); return; } if (targeted is Spellbook) { Spellbook m_book = (Spellbook)targeted; for (int i = 0; i < 20; i++) { if (m_book.SpellbookType == c_control.LoadBook[i]) { isLoaded = true; break; } } if (isLoaded) { from.SendMessage(0x35, "That Type of Spellbook has already been loaded"); } else { c_control.LoadBook[c_control.Loaded_Books] = m_book.SpellbookType; c_control.Loaded_Books += 1; from.SendMessage(6, m_book.SpellbookType + " Spellbook Loaded"); m_book.Delete(); } } else { from.SendMessage(0x35, "That is not a Spellbook"); } }
public override void OnResponse(Server.Network.NetState state, RelayInfo info) { Mobile from = state.Mobile; int index = info.ButtonID; //note: 0==exit if (from == null || index < 1 || index > ms_entryCount) { return; //Avoid crashing the server with faked buttonIDs } if (m_deed == null || m_deed.Deleted || from.Backpack == null || !m_deed.IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else { string name = ""; switch (index) { case 1: name = "Britain's Book of Compassion"; break; case 2: name = "Buccaneer's Den's Book of Chaos"; break; case 3: name = "Cove's Book of Love"; break; case 4: name = "Jhelom's Book of Valor"; break; case 5: name = "Magincia's Book of Pride"; break; case 6: name = "Minoc's Book of Sacrifice"; break; case 7: name = "Moonglow's Book of Honesty"; break; case 8: name = "Nujel'm's Book of Pleasure"; break; case 9: name = "Occlo's Book of the Mountain"; break; case 10: name = "Serpents Hold's Book of Order"; break; case 11: name = "Skara Brae's Book of Spirituality"; break; case 12: name = "Trinsic's Book of Honor"; break; case 13: name = "Vesper's Book of Industry"; break; case 14: name = "Wind's Book of Magicka"; break; case 15: name = "Yew's Book of Justice"; break; case 16: name = "Delucia's Book of the Lost Lands"; break; case 17: name = "Papua's Book of the Swamp"; break; } if (name != "") //Check if valid name has been set { Spellbook book = new Spellbook(); book.Content = ulong.MaxValue; //Fill with all spells book.Layer = Layer.Neck; //Layer book.Name = String.Format("{0} (layered)", name); book.Hue = m_selectedHue; if (from.AddToBackpack(book)) { from.SendMessage("The book has been placed in your backpack."); m_deed.Delete(); } else { book.Delete(); from.SendMessage("An error occured while creating the book."); } } } }