コード例 #1
0
 /// <summary>
 /// Move context gost to point with speed
 /// </summary>
 /// <param name="to">Target point</param>
 /// <param name="speed">Moving speed</param>
 public void MoveTo(FieldPoint to, Speeds speed)
 {
     if (this.IsThinkEachTurn)
     {
     }
     else
     {
         _ghost.Path = new PathCreator(_fieldMatrix).GetWay(_ghost.FieldPointNow, to);
     }
 }
コード例 #2
0
        public Image GetImage(int width, int height)
        {
            PathDrawer drawer = new PathDrawer(width, height)
            {
                PathFinder      = PathFinder,
                SpeedPoints     = Points.ToArray(),
                SpeedValues     = Speeds.ToArray(),
                ShowSpeedPoints = true
            };

            return(drawer.Image);
        }
コード例 #3
0
 private void LoadSettings()
 {
     using (PauseNotify.For(this))
     {
         using (var reg = new EngineRegistrySettings())
         {
             SelectedSpeed  = Speeds.FirstOrDefault(speed => (int)speed.Value == reg.Speed);
             SelectedEngine = Engines.FirstOrDefault(key => (CaptureMethod)key.Value == reg.CaptureMethod);
             AutoStart      = reg.AutoStart;
             ShowControls   = reg.GetOrCreate("ShowControls", true);
         }
     }
 }
コード例 #4
0
ファイル: StrategyBuilder.cs プロジェクト: Vycka/LoadRunner
        IStrategyBuilder IStrategyBuilder.ShallowCopy()
        {
            StrategyBuilder copy = new StrategyBuilder
            {
                Limits          = Limits.ToArray(),
                Speeds          = Speeds.ToArray(),
                Threading       = Threading,
                FinishTimeout   = FinishTimeout,
                ScenarioFactory = ScenarioFactory,
                InitialUserData = InitialUserData,
                Aggregators     = Aggregators.ToArray()
            };

            return(copy);
        }
コード例 #5
0
        /// <summary>
        /// Samples the current speed of the task.
        /// </summary>
        /// <param name="speed">The speed of the task.</param>
        protected void SampleSpeed(float speed)
        {
            lock (Speeds)
            {
                IList <KeyValuePair <DateTime, double> > outliers = Speeds.GetOutliers(0.95);
                if (outliers != null)
                {
                    List <KeyValuePair <DateTime, double> > recentOutliers = outliers.Where(
                        sample => (DateTime.Now - sample.Key).TotalSeconds <= 60).ToList();
                    if (recentOutliers.Count >= 5)
                    {
                        Speeds.Reset();
                        recentOutliers.ForEach(sample => Speeds.Add(sample.Value));
                    }
                }

                Speeds.Add(speed);
                PredictedSpeed = Speeds.Predict(0.50);
            }
        }
コード例 #6
0
 public void InitPreDataSpeed()
 {
     tick = 0;
     Speeds.Clear();
     if (autoMode)//自动模式
     {
         if (incSpeed != 0 && preLine > 0)
         {
             float s   = startSpeed;
             float inc = incSpeed;
             do
             {
                 float abs = Math.Abs(startSpeed - endSpeed);
                 if (incSpeed > abs)
                 {
                     inc = abs;
                 }
                 for (int i = 0; i < preLine; i++)
                 {
                     Speeds.Add(s);
                 }
                 s += inc;
             } while (s <= endSpeed);
         }
     }
     else
     {
         foreach (var item in userData)
         {
             if (item.Speed > 0 && item.Line > 0)
             {
                 for (int i = 0; i < item.Line; i++)
                 {
                     Speeds.Add(item.Speed);
                 }
             }
         }
     }
 }
コード例 #7
0
 /// <summary>
 /// Resets the starting time of the task. The speed measurement is
 /// automatically started when the ProgressManagerBase object is created.
 /// </summary>
 public void Restart()
 {
     StartTime = DateTime.Now;
     lock (Speeds)
         Speeds.Reset();
 }
コード例 #8
0
        static void Main(string[] args)
        {
            const int       NoiseSilencerEffect = 10;
            ChannelType     channelType         = ChannelType.Null;
            AudioFileReader audioStream         = null;
            long            currentBaseOffset   = 0;

            float[]             buffer = null;
            int                 bufferPointer = 0;
            long                peakCount = 0;
            TextWriter          outRawWriter = null;
            string              outputDirectory = null;
            float               upperPeak, lowerPeak;
            Tuple <float, long> peak           = new Tuple <float, long>(0, 0);
            long                lastPeakOffset = 0;
            bool                upper          = true;
            Speeds              speed          = Speeds.s600bps;
            int                 OnePeaks;
            int                 ZeroPeaks;
            int                 ThresholdPeakCount;
            int                 TypicalOneCount;
            int                 TypicalZeroCount;
            int                 peakCount1 = 0;
            int                 peakCount0 = 0;

            bool?[]    shiftRegister   = new bool?[11];
            DetectMode currentMode     = DetectMode.WaitHeader;
            int        valueCounter    = 0;
            string     currentFileName = "";

            byte[] currentFileImage     = new byte[32767];
            int    currentFileImageSize = 0;
            bool   bitsInPeakLog        = true;
            int    tryingBits           = 0;

#if DEBUG
            var waveRecorder   = new List <Tuple <float, long> >();
            var peakRecorder   = new List <Tuple <float, long> >();
            var waveLogEnabled = false;
#endif

            if (args.Length == 0)
            {
                Console.Error.WriteLine("Soft CMT Interface by autumn");
                Console.Error.WriteLine("usage: softcmtif INPUT_FILE_NAME [--verbose] [--300|--600|--1200] [--right|--left|--average|--maximum] [--peaklog FILE_NAME] [--bitsinpeaklog] [--outraw FILE_NAME] [--outdir PATH]");
                return;
            }
            bool bVerbose       = false;
            bool peaklogWaiting = false;
            bool outRawWaiting  = false;
            bool outDirWaiting  = false;
            foreach (var item in args.Skip(1))
            {
                if (peaklogWaiting)
                {
                    peaklogWriter  = File.CreateText(item);
                    peaklogWaiting = false;
                }
                else if (outRawWaiting)
                {
                    outRawWriter  = File.CreateText(item);
                    outRawWaiting = false;
                }
                else if (outDirWaiting)
                {
                    outputDirectory = item;
                    outDirWaiting   = false;
                }
                else if (item == "--verbose")
                {
                    bVerbose = true;
                }
                else if (item == "--right")
                {
                    channelType = ChannelType.Right;
                }
                else if (item == "--left")
                {
                    channelType = ChannelType.Left;
                }
                else if (item == "--average")
                {
                    channelType = ChannelType.Average;
                }
                else if (item == "--maximum")
                {
                    channelType = ChannelType.Maximum;
                }
                else if (item == "--bitsinpeaklog")
                {
                    bitsInPeakLog = true;
                }
                else if (item == "--peaklog")
                {
                    peaklogWaiting = true;
                }
                else if (item == "--outraw")
                {
                    outRawWaiting = true;
                }
                else if (item == "--outdir")
                {
                    outDirWaiting = true;
                }
                else if (item == "--300")
                {
                    speed = Speeds.s300bps;
                }
                else if (item == "--600")
                {
                    speed = Speeds.s600bps;
                }
                else if (item == "--1200")
                {
                    speed = Speeds.s1200bps;
                }
                else
                {
                    Console.WriteLine($"Unknwon option {item}");
                    return;
                }
            }
            if (bVerbose)
            {
                Console.WriteLine($"File Length: {new FileInfo(args[0]).Length}");
            }
            using (audioStream = new AudioFileReader(args[0]))
            {
                audioStream.Position = 0;
                setSpeed();
                clearShiftRegister();
                if (bVerbose)
                {
                    Console.WriteLine($"Audio Stream Length: {audioStream.Length}");
                    Console.WriteLine($"BlockAlign: {audioStream.BlockAlign}");
                    Console.WriteLine($"Channels: {audioStream.WaveFormat.Channels}");
                    Console.WriteLine($"BitsPerSample: {audioStream.WaveFormat.BitsPerSample}");
                    Console.WriteLine($"Encoding: {audioStream.WaveFormat.Encoding}");
                    Console.WriteLine($"ExtraSize: {audioStream.WaveFormat.ExtraSize}");
                    Console.WriteLine($"SampleRate: {audioStream.WaveFormat.SampleRate}");
                }
                if (audioStream.WaveFormat.Channels == 1)
                {
                    if (channelType != ChannelType.Null)
                    {
                        Console.WriteLine("Mono file not support --right|--left|--average");
                        return;
                    }
                }
                else if (audioStream.WaveFormat.Channels == 2)
                {
                    if (channelType == ChannelType.Null)
                    {
                        channelType = ChannelType.Maximum;
                    }
                }
                else
                {
                    Console.WriteLine($"Not supported channels {audioStream.WaveFormat.Channels}");
                    return;
                }
                if (bVerbose)
                {
                    Console.WriteLine($"Channel selected: ChannelType:{channelType}");
                }

                // detect upper peak and lower peak
                audioStream.Position = 0;
                upperAndLowerPeak();

                // detect wave peaks
                audioStream.Position = 0;
                peakCount1           = 0;
                peakCount0           = 0;
                currentBaseOffset    = 0;
#if DEBUG
                waveLogEnabled = true;
#endif
                for (; ;)
                {
                    var d = readUnit();
                    if (d == null)
                    {
                        break;
                    }

                    //if (peaklogWriter != null) peaklogWriter.WriteLine($"[{d.Item1} {d.Item2}]");
                    if (upper)
                    {
                        if (d.Item1 > peak.Item1)
                        {
                            peak = d;
                        }
                        else if (d.Item1 < 0.0f)
                        {
                            setPeak(d, false);
                        }
                    }
                    else
                    {
                        if (d.Item1 < peak.Item1)
                        {
                            peak = d;
                        }
                        else if (d.Item1 > 0.0f)
                        {
                            setPeak(d, true);
                        }
                    }
                }

                //float[] samples = new float[audioStream.Length / audioStream.BlockAlign * audioStream.WaveFormat.Channels];
                //audioStream.Read(samples, 0, samples.Length);



                // playback
                //var outputDevice = new WaveOutEvent();
                //outputDevice.Init(audioStream);
                //outputDevice.Play();
                //await Task.Delay(10000);

                if (bVerbose)
                {
                    Console.WriteLine($"Detected: {peakCount} peaks.");
                }
            }
            if (peaklogWriter != null)
            {
                peaklogWriter.Close();
            }
            if (outRawWriter != null)
            {
                outRawWriter.Close();
            }
            Console.WriteLine("Done");

#if DEBUG
            void waveLogSaver()
            {
                //Console.WriteLine($"waveRecorder.Count()=={waveRecorder.Count()}");
                //Console.WriteLine($"waveRecorder[0].Item2=={waveRecorder[0].Item2}");
                //Console.WriteLine($"waveRecorder[1].Item2=={waveRecorder[1].Item2}");
                using (var w = File.CreateText("wavelog1.csv"))
                {
                    //var waves = waveRecorder.TakeLast(300);
                    var waves = waveRecorder;
                    foreach (var item in waves)
                    {
                        w.WriteLine($"{item.Item2},{item.Item1}");
                    }
                }
                using (var w = File.CreateText("peaklog1.csv"))
                {
                    foreach (var item in peakRecorder.TakeLast(100))
                    {
                        w.WriteLine($"{item.Item2},{item.Item1}");
                    }
                }
                Console.WriteLine("Fatal Exit");
                if (peaklogWriter != null)
                {
                    peaklogWriter.Close();
                }
                if (outRawWriter != null)
                {
                    outRawWriter.Close();
                }
                Environment.Exit(0);
            }
#endif

            void saveFile()
            {
                if (outputDirectory == null)
                {
                    Console.WriteLine("If you want to save this file, use --outdir option");
                    return;
                }
                var fullpath = Path.Combine(outputDirectory, DateTime.Now.ToString("yyyyMMddHHmmss") + " " + currentFileName + ".bin");

                using (var stream = File.Create(fullpath))
                {
                    stream.Write(currentFileImage, 0, currentFileImageSize - 9 + 2);
                }
                Console.WriteLine($"{fullpath} saved");
            }

            void fileDetector(int value)
            {
                if (currentMode == DetectMode.WaitHeader)
                {
                    if (value == 0xd3)
                    {
                        valueCounter++;
                        if (valueCounter >= 10)
                        {
                            valueCounter    = 0;
                            currentFileName = "";
                            currentMode     = DetectMode.GettingFileName;
                        }
                    }
                    else
                    {
                        valueCounter = 0;
                    }
                }
                else if (currentMode == DetectMode.GettingFileName)
                {
                    if (value != 0)
                    {
                        currentFileName += (char)value;
                    }
                    valueCounter++;
                    if (valueCounter >= 6)
                    {
                        Console.WriteLine($"Found: {currentFileName} (N-BASIC Binary Image)");
                        valueCounter         = 0;
                        currentMode          = DetectMode.GettingBody;
                        currentFileImageSize = 0;
                        goToCarrierDetectMode();
                    }
                }
                else if (currentMode == DetectMode.GettingBody)
                {
                    currentFileImage[currentFileImageSize++] = (byte)value;
                    if (value == 0)
                    {
                        valueCounter++;
                        if (valueCounter == 12)
                        {
                            saveFile();
                            valueCounter = 0;
                            currentMode  = DetectMode.WaitHeader;
                            goToCarrierDetectMode();
                        }
                    }
                    else
                    {
                        valueCounter = 0;
                    }
                }
            }

            void notifyByte(int value)
            {
                if (peaklogWriter != null)
                {
                    peaklogWriter.WriteLine($"BYTE {value:X2}");
                }
                if (outRawWriter != null)
                {
                    outRawWriter.Write((char)value);
                }

                fileDetector(value);

                // TBW
            }

            void clearShiftRegister()
            {
                for (int i = 0; i < shiftRegister.Length; i++)
                {
                    shiftRegister[i] = true;
                }
            }

            void tapeReadError()
            {
                Console.WriteLine($"Tape Read Error [offset:{currentBaseOffset + bufferPointer}]");
                //Environment.Exit(0);
                waveLogSaver();
            }

            void notifyBit(bool?bit)
            {
                tryingBits++;
                if (bitsInPeakLog && peaklogWriter != null)
                {
                    peaklogWriter.WriteLine($"[{bit} {peakCount0} {peakCount1}]");
                }
                for (int i = 0; i < shiftRegister.Length - 1; i++)
                {
                    shiftRegister[i] = shiftRegister[i + 1];
                }
                shiftRegister[shiftRegister.Length - 1] = bit;
                // check start bit and two stop bit
                if (shiftRegister[0] == false && shiftRegister[9] == true && shiftRegister[10] == true)
                {
                    // found frame
                    var val = 0;
                    for (int j = 0; j < 8; j++)
                    {
                        val >>= 1;
                        if (shiftRegister[j + 1] == true)
                        {
                            val |= 0x80;
                        }
                        else if (shiftRegister[j + 1] == null)
                        {
                            if (carrierDetectMode == CDMode.TryingFirstByte)
                            {
                                carrierDetectMode = CDMode.TransferMode;
                                return;
                            }
                            tapeReadError();
                            return;
                        }
                    }
                    notifyByte(val);
                    if (carrierDetectMode == CDMode.TryingFirstByte)
                    {
                        carrierDetectMode = CDMode.TransferMode;
                    }
                    clearShiftRegister();
                }
                else if (tryingBits == 10)
                {
                    if (carrierDetectMode == CDMode.TryingFirstByte)
                    {
                        carrierDetectMode = CDMode.CarrierDetecting;
                    }
                }
            }

            void setPeak(Tuple <float, long> d, bool upperValue)
            {
#if DEBUG
                if (waveLogEnabled)
                {
                    peakRecorder.Add(d);
                }
#endif
                var timeOffset = (peak.Item2 - lastPeakOffset) / audioStream.WaveFormat.Channels;
                notifyPeak(timeOffset);
                //if (peaklogWriter != null) peaklogWriter.WriteLine($"PEAK {timeOffset} {peak.Item2}");
                lastPeakOffset = peak.Item2;
                peak           = d;
                upper          = upperValue;
            }

            void goToCarrierDetectMode()
            {
                carrierDetectMode = CDMode.CarrierDetecting;
            }

            void notifyPeak(long timeOffset)
            {
                peakCount++;
                //if (bVerbose && peakCount < 20) Console.Write($"{timeOffset},");
                var b = timeOffset < ThresholdPeakCount;

                //if (peaklogWriter != null) peaklogWriter.WriteLine($"[{(b ? 1 : 0)}]");

                if (carrierDetectMode == CDMode.CarrierDetecting)
                {
                    if (b == false)
                    {
                        return;
                    }
                    carrierDetectMode = CDMode.CarrierDetected;
                    return;
                }
                else if (carrierDetectMode == CDMode.CarrierDetected)
                {
                    if (b == true)
                    {
                        return;
                    }
                    carrierDetectMode = CDMode.TryingFirstByte;
                    clearShiftRegister();
                    tryingBits = 0;
                    peakCount1 = 0;
                    peakCount0 = 1;
                    return;
                }

                if (b)
                {
                    peakCount1++;
                }
                else
                {
                    peakCount0++;
                }
                if (peakCount1 == OnePeaks && peakCount0 == 0)
                {
                    notifyBit(true);
                    peakCount1 = 0;
                    peakCount0 = 0;
                }
                else if (peakCount1 == 0 && peakCount0 == ZeroPeaks)
                {
                    notifyBit(false);
                    peakCount1 = 0;
                    peakCount0 = 0;
                }
                else if (peakCount1 + peakCount0 * 2 >= OnePeaks)
                {
#if DEBUG
                    if (bufferPointer + currentBaseOffset == 5380)
                    {
                        waveLogSaver();
                    }
#endif
                    notifyBit(null);
                    peakCount1 = 0;
                    peakCount0 = 0;
                    if (carrierDetectMode == CDMode.TryingFirstByte)
                    {
                        carrierDetectMode = CDMode.CarrierDetecting;
                    }
                }
            }

            float[] readBlock()
            {
                var buf   = new float[256];
                var bytes = audioStream.Read(buf, 0, buf.Length);

                if (bytes == 0)
                {
                    return(null);
                }
                return(buf);
            }

            Tuple <float, long> readRawUnit()
            {
                if (buffer == null || bufferPointer >= buffer.Length)
                {
                    buffer = readBlock();
                    if (buffer == null)
                    {
                        return(null);
                    }
                    //currentBaseOffset = audioStream.Position;
                    currentBaseOffset += bufferPointer;
                    bufferPointer      = 0;
                }
                var v = buffer[bufferPointer];

#if NOISE_SILENCER_ENABLE
                // noise silencer
                if (v > 0 && v < upperPeak / NoiseSilencerEffect)
                {
                    v = 0;
                    //if (peaklogWriter != null) peaklogWriter.WriteLine("Detect upper cancel");
                }
                if (v < 0 && v > lowerPeak / NoiseSilencerEffect)
                {
                    v = 0;
                    //if (peaklogWriter != null) peaklogWriter.WriteLine("Detect lower cancel");
                }
#endif

                var r = new Tuple <float, long>(v, bufferPointer + currentBaseOffset);
                bufferPointer++;
                return(r);
            }

            Tuple <float, long> readUnit()
            {
                Tuple <float, long> t = null;
                var l = readRawUnit();

                if (l == null)
                {
                    return(null);
                }
                if (audioStream.WaveFormat.Channels == 1)
                {
                    t = l;
                }
                else
                {
                    var r = readRawUnit();
                    if (r == null)
                    {
                        return(null);
                    }
                    switch (channelType)
                    {
                    case ChannelType.Left:
                        t = l;
                        break;

                    case ChannelType.Right:
                        t = r;
                        break;

                    case ChannelType.Maximum:
                        if (r.Item1 >= 0 && l.Item1 >= 0)
                        {
                            t = new Tuple <float, long>(Math.Max(r.Item1, l.Item1), l.Item2);
                        }
                        else
                        {
                            t = new Tuple <float, long>(Math.Min(r.Item1, l.Item1), l.Item2);
                        }
                        break;

                    default:
                        t = new Tuple <float, long>((r.Item1 + l.Item1) / 2, l.Item2);
                        break;
                    }
                }
#if DEBUG
                if (waveLogEnabled)
                {
                    waveRecorder.Add(t);
                }
#endif
                return(t);
            }

            void setSpeed()
            {
                TypicalZeroCount   = (int)(1.0 / 1200 / 2 * audioStream.WaveFormat.SampleRate);
                TypicalOneCount    = (int)(1.0 / 2400 / 2 * audioStream.WaveFormat.SampleRate);
                ThresholdPeakCount = (TypicalZeroCount + TypicalOneCount) / 2;
                if (bVerbose)
                {
                    Console.WriteLine($"TypicalZeroCount:{TypicalZeroCount} TypicalOneCount:{TypicalOneCount} ThresholdPeakCount:{ThresholdPeakCount}");
                }

                switch (speed)
                {
                case Speeds.s300bps:
                    OnePeaks  = 8 * 2;
                    ZeroPeaks = 4 * 2;
                    break;

                case Speeds.s600bps:
                    OnePeaks  = 4 * 2;
                    ZeroPeaks = 2 * 2;
                    break;

                default:
                    OnePeaks  = 2 * 2;
                    ZeroPeaks = 1 * 2;
                    break;
                }
            }

            void upperAndLowerPeak()
            {
                upperPeak = 0.0f;
                lowerPeak = 0.0f;
                for (; ;)
                {
                    var pair = readUnit();
                    if (pair == null)
                    {
                        break;
                    }
                    if (upperPeak < pair.Item1)
                    {
                        upperPeak = pair.Item1;
                    }
                    if (lowerPeak > pair.Item1)
                    {
                        lowerPeak = pair.Item1;
                    }
                }
                if (bVerbose)
                {
                    Console.WriteLine($"Detect upperPeak/lowerPeak: {upperPeak}/{lowerPeak}");
                }
            }
        }
コード例 #9
0
ファイル: OgamedService.cs プロジェクト: kokiddp/TBot-1
        public Fleet SendFleet(Celestial origin, Ships ships, Coordinate destination, Missions mission, Speeds speed, Model.Resources payload)
        {
            var request = new RestRequest
            {
                Resource = "/bot/planets/" + origin.ID + "/send-fleet",
                Method   = Method.POST,
            };

            request.AddParameter(new Parameter("galaxy", destination.Galaxy, ParameterType.GetOrPost));
            request.AddParameter(new Parameter("system", destination.System, ParameterType.GetOrPost));
            request.AddParameter(new Parameter("position", destination.Position, ParameterType.GetOrPost));
            request.AddParameter(new Parameter("type", (int)destination.Type, ParameterType.GetOrPost));

            Buildables buildable;

            foreach (PropertyInfo prop in ships.GetType().GetProperties())
            {
                int qty = (int)prop.GetValue(ships, null);
                if (qty == 0)
                {
                    continue;
                }
                if (Enum.TryParse <Buildables>(prop.Name, out buildable))
                {
                    request.AddParameter(new Parameter("ships", (int)buildable + "," + prop.GetValue(ships, null), ParameterType.GetOrPost));
                }
            }

            request.AddParameter(new Parameter("mission", (int)mission, ParameterType.GetOrPost));

            request.AddParameter(new Parameter("speed", (int)speed, ParameterType.GetOrPost));

            request.AddParameter(new Parameter("metal", payload.Metal, ParameterType.GetOrPost));
            request.AddParameter(new Parameter("crystal", payload.Crystal, ParameterType.GetOrPost));
            request.AddParameter(new Parameter("deuterium", payload.Deuterium, ParameterType.GetOrPost));

            var result = JsonConvert.DeserializeObject <OgamedResponse>(Client.Execute(request).Content);

            if (result.Status != "ok")
            {
                throw new Exception("An error has occurred: Status: " + result.Status + " - Message: " + result.Message);
            }
            else
            {
                return(JsonConvert.DeserializeObject <Fleet>(JsonConvert.SerializeObject(result.Result)));
            }
        }
コード例 #10
0
 private static int SendFleet(Celestial origin, Ships ships, Coordinate destination, Missions mission, Speeds speed, Model.Resources payload = null, bool force = false)
 {
     Helpers.WriteLog(LogType.Info, LogSender.Tbot, "Sending fleet from " + origin.Coordinate.ToString() + " to " + destination.ToString() + ". Mission: " + mission.ToString() + ". Ships: " + ships.ToString());
     UpdateSlots();
     if (slots.Free > 1 || force)
     {
         if (payload == null)
         {
             payload = new Resources {
                 Metal = 0, Crystal = 0, Deuterium = 0
             };
         }
         try
         {
             Fleet fleet = ogamedService.SendFleet(origin, ships, destination, mission, speed, payload);
             fleets = ogamedService.GetFleets();
             UpdateSlots();
             return(fleet.ID);
         }
         catch (Exception e)
         {
             Helpers.WriteLog(LogType.Error, LogSender.Defender, "Exception: " + e.Message);
             return(0);
         }
     }
     else
     {
         Helpers.WriteLog(LogType.Warning, LogSender.Tbot, "Unable to send fleet, no slots available");
         return(0);
     }
 }
コード例 #11
0
ファイル: GameTracker.cs プロジェクト: bayvakoof/civstats-app
        /**
        The game database contains "difficulty", "speed", "map", "size", and "civilization" keys, as well as
        "[player#]-name", and "[player#]-civ" keys (e.g. "1-civ", "2-name") which give information on the other
        players and their civilizations in the game. */
        protected override void ParseDatabaseEntries(Dictionary<string, string> pairs)
        {
            // Game info
            Civilization = pairs["civilization"];
            Map = pairs["map"];
            Speeds speed;
            Enum.TryParse(pairs["speed"], out speed);
            Speed = speed;
            Difficulties diff;
            Enum.TryParse(pairs["difficulty"], out diff);
            Difficulty = diff;
            MapSizes size;
            Enum.TryParse(pairs["size"], out size);
            Size = size;

            LoadedTurn = int.Parse(pairs["loaded-turn"]);

            // Players in the game
            civilizations.Clear();

            foreach (KeyValuePair<string, string> entry in pairs)
            {
                if (Char.IsNumber(entry.Key[0]))
                {
                    // player information if the first character is a number
                    char playerNumber = entry.Key[0];
                    string civilizationName = pairs[playerNumber + "-civ"];
                    string playerName = pairs[playerNumber + "-name"];
                    if (!civilizations.Any(x => x.Leader == playerName))
                        civilizations.Add(new Civilization(civilizationName, playerName));
                }
            }
        }
コード例 #12
0
ファイル: StrategyBuilder.cs プロジェクト: Vycka/LoadRunner
 /// <summary>
 /// Adds test iterations per time limiting strategies.
 /// </summary>
 /// <param name="speed">list of strategies add</param>
 public StrategyBuilder AddSpeed(params ISpeedStrategy[] speed)
 {
     Speeds = Speeds.Concat(speed).ToArray();
     return(this);
 }