public override void SetUniqueAI() { base.SetUniqueAI(); ActiveSpeed = .25; CurrentSpeed = .25; PassiveSpeed = .25; RangeHome = 60; SpecialAbilities.PhalanxSpecialAbility(1.0, null, this, 1.0, 50000, 0, false, "", "", "-1"); }
public override void SetUniqueAI() { base.SetUniqueAI(); ActiveSpeed = 0.35; PassiveSpeed = 0.45; SpecialAbilities.PhalanxSpecialAbility(1.0, null, this, 1.0, 50000, 0, false, "", "", "-1"); DictCombatTargeting[CombatTargeting.UOACZEvilHumanPlayer] = 2; DictCombatAction[CombatAction.AttackOnly] = 15; DictCombatAction[CombatAction.CombatHealSelf] = 1; DictCombatHealSelf[CombatHealSelf.PotionCureSelf] = 1; DictWanderAction[WanderAction.None] = 2; DictWanderAction[WanderAction.PotionCureSelf] = 1; SetSkill(SkillName.Healing, 40); }
public override void SetUniqueAI() { base.SetUniqueAI(); SpecialAbilities.PhalanxSpecialAbility(1.0, null, this, 1.0, 50000, 0, false, "", "", "-1"); }