コード例 #1
0
 private void Start()
 {
     _spawnableObjectBehaviour = GetComponent <SpawnManager.SpawnableObjectBehaviour>();
     _damageValue = 100;
 }
コード例 #2
0
        private void Start()
        {
            _spawnableObjectBehaviour = GetComponent <SpawnManager.SpawnableObjectBehaviour>();

            StartCoroutine(ShootCoroutine());
        }
コード例 #3
0
 private void Start()
 {
     _spawnableObjectBehaviour = GetComponent <SpawnManager.SpawnableObjectBehaviour>();
     StartCoroutine(RefillAndSpawnCoroutine(
                        LootStorageSettings.GetLootStorageFromID(_spawnableObjectBehaviour.SpawnableObject.ID)));
 }