private void LoadSample(SoundToolKitSample soundToolKitSample) { if (soundToolKitSample != null) { soundToolKitSample.GetSamplesBuffer(); } }
public void Load(SoundToolKitSample soundToolKitSample) { if (Initialized) { LoadSample(soundToolKitSample); } else { m_soundToolKitSamples.Add(soundToolKitSample); } }