private void LoadSample(SoundToolKitSample soundToolKitSample)
 {
     if (soundToolKitSample != null)
     {
         soundToolKitSample.GetSamplesBuffer();
     }
 }
 public void Load(SoundToolKitSample soundToolKitSample)
 {
     if (Initialized)
     {
         LoadSample(soundToolKitSample);
     }
     else
     {
         m_soundToolKitSamples.Add(soundToolKitSample);
     }
 }