private void CleanAllSoundEngines() { try { soundEngine.StopAllPlayers(); foreach (var se in currentSession.ChildSoundEngines) { se.StopAllPlayers(); } currentSession.ChildSoundEngines = null; } catch (Exception e) { AddConsoleText("Nie udalo sie prawidlowo zamknac silnikow dzwiekowych: " + e.Message); } }