public override void PostUpdateMiscEffects() { if (Main.worldName == SpookyTerrariaUtils.slenderWorldName) { Main.bgStyle = (int)SpookyTerrariaUtils.BGStyleID.DefaultForest; player.ZoneJungle = false; player.ZoneDungeon = false; player.ZoneCorrupt = false; player.ZoneCrimson = false; player.ZoneHoly = false; player.ZoneSnow = false; player.ZoneUndergroundDesert = false; player.ZoneGlowshroom = false; player.ZoneMeteor = false; player.ZoneBeach = false; player.ZoneDesert = false; } SoundEngine.Play(); SoundEngine.HandleSoundInstancing(); }