public void ShouldFixAllNames() { SoundEffectHolder seh = new SoundEffectHolder(); SoundDetails sd = new SoundDetails(); sd.FullPath = @"c:\Somewhere\Name Name Other.mp3"; seh.Add(sd); seh.FixNames(); seh.Sounds[0].Name.Should().Be("Name Other"); }
private void ButFixNames_Click(object sender, RoutedEventArgs e) { _soundEffectHolder.FixNames(); MainItemsList.ItemsSource = GetSoundList(); }