コード例 #1
0
 private void Test()
 {
     societyManager = GameObject.Find("SocietyManager").GetComponent <SocietyManager>();
     societyManager.OccurSociety();
     societyManager.PopupSociety();
     cardManager.UpdateCardsPrice(economyManager.CalculateCurrentPrice());
     cardManager.ActivateCards();
 }
コード例 #2
0
 private IEnumerator temploop()
 {
     while (true)
     {
         societyManager = GameObject.Find("SocietyManager").GetComponent <SocietyManager>();
         societyManager.OccurSociety();
         societyManager.PopupSociety();
         cardManager.UpdateCardsPrice(economyManager.CalculateCurrentPrice());
         cardManager.ActivateCards();
         yield return(new WaitForSeconds(1));
     }
 }
コード例 #3
0
    //取引シーンがロードされたら
    private void DealSceneLoaded(Scene dealScene, LoadSceneMode mode)
    {
        Debug.Log("Engine DealSceneLoaded called");
        SceneManager.sceneUnloaded += DealSceneUnloaded;

        //日にちが始まった時のスクリーンcoroutine

        cardManager.GetAllCardScriptsInScene();
        societyManager = GameObject.Find("SocietyManager").GetComponent <SocietyManager>();
        societyManager.OccurSociety();
        //societyManager.PopupSociety();
        cardManager.UpdateCardsPrice(economyManager.CalculateCurrentPrice());
        cardManager.UpdateAllAmount();
        //cardManager.ActivateCards();
    }