public string GetDurationOfMatch(SoccerServerV1.BDDModel.Match match) { string ret = ""; if (match.DateEnded != null) ret = (match.DateEnded.Value - match.DateStarted).Minutes + ":" + (match.DateEnded.Value - match.DateStarted).Seconds.ToString("D2"); return ret; }
partial void InsertPredefinedTeam(SoccerServerV1.BDDModel.PredefinedTeam instance);
partial void DeletePredefinedSoccerPlayer(SoccerServerV1.BDDModel.PredefinedSoccerPlayer instance);
public string GetGoalsOfMatch(SoccerServerV1.BDDModel.Match theMatch, int thePlayerIdx) { return theMatch.MatchParticipations[thePlayerIdx].Goals.ToString(); }
partial void InsertTeam(SoccerServerV1.BDDModel.Team instance);
partial void InsertSpecialTraining(SoccerServerV1.BDDModel.SpecialTraining instance);
partial void DeleteSoccerPlayer(SoccerServerV1.BDDModel.SoccerPlayer instance);
partial void DeleteSession(SoccerServerV1.BDDModel.Session instance);
partial void InsertMatchParticipation(SoccerServerV1.BDDModel.MatchParticipation instance);
partial void UpdateTrainingDefinition(SoccerServerV1.BDDModel.TrainingDefinition instance);
partial void InsertTrainingDefinition(SoccerServerV1.BDDModel.TrainingDefinition instance);
partial void DeleteMatch(SoccerServerV1.BDDModel.Match instance);
partial void InsertMatch(SoccerServerV1.BDDModel.Match instance);
public string GetProfileLinkOfMatch(SoccerServerV1.BDDModel.Match theMatch, int thePlayerIdx) { return "ServerStatsProfile.aspx?TeamID=" + theMatch.MatchParticipations[thePlayerIdx].Team.TeamID; }
public string GetPlayerNameOfMatch(SoccerServerV1.BDDModel.Match theMatch, int thePlayerIdx) { return theMatch.MatchParticipations[thePlayerIdx].Team.Name; }
partial void DeletePredefinedTeam(SoccerServerV1.BDDModel.PredefinedTeam instance);
partial void InsertSession(SoccerServerV1.BDDModel.Session instance);
partial void DeleteMatchParticipation(SoccerServerV1.BDDModel.MatchParticipation instance);
partial void InsertSoccerPlayer(SoccerServerV1.BDDModel.SoccerPlayer instance);
partial void InsertPendingTraining(SoccerServerV1.BDDModel.PendingTraining instance);
partial void DeleteSpecialTrainingDefinition(SoccerServerV1.BDDModel.SpecialTrainingDefinition instance);
partial void DeletePendingTraining(SoccerServerV1.BDDModel.PendingTraining instance);
partial void DeleteSpecialTraining(SoccerServerV1.BDDModel.SpecialTraining instance);
partial void UpdatePlayer(SoccerServerV1.BDDModel.Player instance);
partial void DeleteTeam(SoccerServerV1.BDDModel.Team instance);
partial void InsertPredefinedSoccerPlayer(SoccerServerV1.BDDModel.PredefinedSoccerPlayer instance);