コード例 #1
0
    private bool CreateRagdoll()
    {
        AnimationClip animationClip;
        float         single;

        if (this.ragdollPrefab)
        {
            ArmorModelRenderer local = this.ragdollPrefab.GetLocal <ArmorModelRenderer>();
            if (local)
            {
                ActorRig actorRig = local.actorRig;
                if (actorRig)
                {
                    if (actorRig.FindPoseClip("sleep", out animationClip, out single))
                    {
                        this.ragdollInstance            = UnityEngine.Object.Instantiate(this.ragdollPrefab, base.transform.position, base.transform.rotation) as Ragdoll;
                        this.ragdollInstance.sourceMain = this;
                        GameObject gameObject = this.ragdollInstance.gameObject;
                        UnityEngine.Object.Destroy(gameObject, 80f);
                        gameObject.SampleAnimation(animationClip, single);
                        local = this.ragdollInstance.GetLocal <ArmorModelRenderer>();
                        ArmorModelMemberMap armorModelMemberMaps = new ArmorModelMemberMap();
                        if (false | SleepingAvatar.BindArmorMap <ArmorModelFeet>(this.footArmor, ref armorModelMemberMaps) | SleepingAvatar.BindArmorMap <ArmorModelLegs>(this.legArmor, ref armorModelMemberMaps) | SleepingAvatar.BindArmorMap <ArmorModelTorso>(this.torsoArmor, ref armorModelMemberMaps) | SleepingAvatar.BindArmorMap <ArmorModelHead>(this.headArmor, ref armorModelMemberMaps))
                        {
                            local.BindArmorModels(armorModelMemberMaps);
                        }
                        return(true);
                    }
                }
            }
        }
        return(false);
    }