コード例 #1
0
 public virtual void Start()
 {
     if (aircraft == null)
     {
         aircraft = GetComponentInParent <SingleMainRotorHelicopter>();
     }
 }
コード例 #2
0
 void Start()
 {
     helicopter         = GetComponentInParent <SingleMainRotorHelicopter> ();
     windZone           = GetComponent <WindZone> ();
     origMain           = windZone.windMain;
     origTurbulence     = windZone.windTurbulence;
     origPulseMagnitude = windZone.windPulseMagnitude;
 }
コード例 #3
0
        public override int Run(string[] remainingArguments)
        {
            SingleMainRotorHelicopter model = (SingleMainRotorHelicopter) new SingleMainRotorHelicopter().LoadDefault();

            model.MainRotor.useDynamicInflow = false;
            model.TailRotor.useDynamicInflow = false;
            model.FCS.trimControl            = false;

            bool ok = true;

            Console.WriteLine("%Trim sweep u=" + ustart + " => " + uend + " v=" + v + " w=" + w + " h=" + h);
            Console.WriteLine("%u\tHelicopter.powerreq"
                              + "\tHelicopter.theta_0\tHelicopter.theta_p\tHelicopter.theta_cos\tHelicopter.theta_sin"
                              + "\tMainRotor.beta_0\tMainRotor.beta_cos\tMainRotor.beta_sin"
                              + "\tHelicopter.theta\tHelicopter.phi");
            model.Height = h;
            for (var u = ustart; u <= uend + ustep / 2; u += ustep)
            {
                model.AbsoluteVelocity = Vector <double> .Build.DenseOfArray(new double[] { u, v, w });

                model.AngularVelocity = Vector <double> .Build.Zero3();

                try {
                    model.TrimInit();
                    model.Trim();

                    Console.Error.WriteLine(u + " m/s col " + Math.Round(model.Collective * 100)
                                            + " lon " + Math.Round(model.LongCyclic * 100)
                                            + " lat " + Math.Round(model.LatCyclic * 100)
                                            + " ped " + Math.Round(model.Pedal * 100)
                                            + " roll " + (model.RollAngle * 180 / Math.PI).ToStr()
                                            + " pitch " + (model.PitchAngle * 180 / Math.PI).ToStr());
                    double theta_0, theta_sin, theta_cos;
                    model.MainRotor.GetControlAngles(out theta_0, out theta_sin, out theta_cos);
                    double theta_p, temp;
                    model.TailRotor.GetControlAngles(out theta_p, out temp, out temp);
                    Console.WriteLine(u + "\t" + model.PowerRequired
                                      + "\t" + theta_0 + "\t" + theta_p + "\t" + theta_cos + "\t" + theta_sin
                                      + "\t" + model.MainRotor.beta_0 + "\t" + model.MainRotor.beta_cos + "\t" + model.MainRotor.beta_sin
                                      + "\t" + model.Attitude.y() + "\t" + model.Attitude.x());
                } catch (TrimmerException e) {
                    Console.Error.WriteLine("  Failed: " + e.Message);
                    ok = false;
                }
            }

            return(ok ? 0 : 1);
        }
コード例 #4
0
ファイル: Pedal.cs プロジェクト: Oyshoboy/unityhelikit
 void Start()
 {
     helicopter       = GetComponentInParent <SingleMainRotorHelicopter> ();
     originalRotation = transform.localRotation;
 }
コード例 #5
0
 // Use this for initialization
 void Start()
 {
     heli = GetComponent <SingleMainRotorHelicopter> ();
 }
コード例 #6
0
ファイル: SimulateCommand.cs プロジェクト: myjere/helisharp
        public override int Run(string[] remainingArguments)
        {
            SingleMainRotorHelicopter model = (SingleMainRotorHelicopter) new SingleMainRotorHelicopter().LoadDefault();

            model.MainRotor.useDynamicInflow = false;             // TODO optional
            model.TailRotor.useDynamicInflow = false;
            model.FCS.trimControl            = false;
            model.FCS.enabled = false;             // TODO optional

            model.AbsoluteVelocity = Vector <double> .Build.DenseOfArray(new double[] { u, v, w });

            model.TrimInit();
            model.Trim();

            RigidBody body = new RigidBody();

            body.ForceModel = model;
            body.Mass       = model.Mass;
            body.Inertia    = model.Inertia;
            body.Rotation   = model.Rotation;

            Console.WriteLine("%Simulation at u=" + u + " v=" + v + " w=" + w + " control=" + control + " deflection=" + deflection * 180.0 / Math.PI + " deftime=" + deflectionTime);
            Console.WriteLine("%t"
                              + "\tHelicopter.u\tHelicopter.v\tHelicopter.w"
                              + "\tHelicopter.p\tHelicopter.q\tHelicopter.r"
                              + "\tHelicopter.phi\tHelicopter.theta\tHelicopter.psi"
                              + "\tHelicopter.theta_0\tHelicopter.theta_sin\tHelicopter.theta_cos\tHelicopter.theta_p"
                              + "\tMainRotor.beta_0\tMainRotor.beta_sin\tMainRotor.beta_cos\tTailRotor.beta_0"
                              + "\tEngine.Omega\tEngine.Qeng\tEngine.Qload"
                              );

            // Store neutral control angles
            double t0n, tsn, tcn, tpn;

            model.GetControlAngles(out t0n, out tsn, out tcn, out tpn);

            for (double t = 0.0; t <= time; t += timeStep)
            {
                if (Math.Abs(deflection) > 1e-5 && deflectionTime > 1e-5 && deflectionDuration > 1e-5 && !String.IsNullOrWhiteSpace(control))
                {
                    if (t >= deflectionTime && t <= deflectionTime + deflectionDuration)
                    {
                        if (control.StartsWith("col"))
                        {
                            model.SetControlAngles(t0n + deflection, tsn, tcn, tpn);
                        }
                        else if (control.StartsWith("lon"))
                        {
                            model.SetControlAngles(t0n, tsn + deflection, tcn, tpn);
                        }
                        else if (control.StartsWith("lat"))
                        {
                            model.SetControlAngles(t0n, tsn, tcn + deflection, tpn);
                        }
                        else if (control.StartsWith("ped"))
                        {
                            model.SetControlAngles(t0n, tsn, tcn, tpn + deflection);
                        }
                    }
                    else if (t > deflectionTime + deflectionDuration)
                    {
                        model.SetControlAngles(t0n, tsn, tcn, tpn);
                    }
                }

                body.Update(timeStep);

                double t0, ts, tc, tp;
                model.GetControlAngles(out t0, out ts, out tc, out tp);

                Console.WriteLine(t
                                  + "\t" + model.Velocity.x() + "\t" + model.Velocity.y() + "\t" + model.Velocity.z()
                                  + "\t" + model.AngularVelocity.x() + "\t" + model.AngularVelocity.y() + "\t" + model.AngularVelocity.z()
                                  + "\t" + model.Attitude.x() + "\t" + model.Attitude.y() + "\t" + model.Attitude.z()
                                  + "\t" + t0 + "\t" + ts + "\t" + tc + "\t" + tp
                                  + "\t" + model.MainRotor.beta_0 + "\t" + model.MainRotor.beta_sin + "\t" + model.MainRotor.beta_cos + "\t" + model.TailRotor.beta_0
                                  + "\t" + model.Engine.Omega + "\t" + model.Engine.Qeng + "\t" + model.Engine.load
                                  );
            }


            return(0);
        }
コード例 #7
0
ファイル: Wheel.cs プロジェクト: Oyshoboy/unityhelikit
 void Start()
 {
     wheelCollider    = GetComponent <WheelCollider>();
     originalRotation = visualWheel.transform.rotation;
     helicopter       = GetComponentInParent <SingleMainRotorHelicopter>();
 }