public ActionResult DeleteConfirmed(int id) { Armour armour = ArmourDAO.Get(id); FileUploadHandling.RemoveFile(armour.Image); ArmourDAO.Remove(armour); return(RedirectToAction("Index")); }
public ActionResult DeleteConfirmed(int id) { Weapon weapon = WeaponDAO.Get(id); FileUploadHandling.RemoveFile(weapon.Image); WeaponDAO.Remove(weapon); return(RedirectToAction("Index")); }
private Character SetAnImageToCharacter(HttpPostedFileBase characterImage, Character character) { if (characterImage != null) { string newImageName = FileUploadHandling.RenameFile(characterImage, character.Name); FileUploadHandling.SaveFile(characterImage, newImageName, "Characters"); character.Image = "Characters/" + newImageName; } return(character); }
/* protected override void Dispose(bool disposing) * { * if (disposing) * { * db.Dispose(); * } * base.Dispose(disposing); * }*/ private Armour SetAnImageToNewArmour(Armour armour, HttpPostedFileBase image) { if (image != null) { string newImageName = FileUploadHandling.RenameFile(image, armour.Name); FileUploadHandling.SaveFile(image, newImageName, "Armours"); armour.Image = "Armours/" + newImageName; } else { armour.Image = "Armours/default.jpg"; } return(armour); }
/* * protected override void Dispose(bool disposing) * { * if (disposing) * { * db.Dispose(); * } * base.Dispose(disposing); * }*/ private Weapon SetAnImageToNewWeapon(Weapon weapon, HttpPostedFileBase image) { if (image != null) { string newImageName = FileUploadHandling.RenameFile(image, weapon.Name); FileUploadHandling.SaveFile(image, newImageName, "Weapons"); weapon.Image = "Weapons/" + newImageName; } else { weapon.Image = "Weapons/default.jpg"; } return(weapon); }