コード例 #1
0
    // Use this for initialization
    public override void Start()
    {
        GC  = GameObject.Find("_GameController").GetComponent <GameController>();
        SEC = GameObject.Find("_SimulationEntityController").GetComponent <SimulationEntityController>();
        SEC.Animals.Add(this.gameObject);
        Heading = new Vector3(1, 1, 0);

        //initial value
        Energy = EXHAUSTION_THRESHOLD * 10;

        Exhaustion = EXHAUSTION_THRESHOLD;
        Health     = HEALTH_THRESHOLD;
        EnergyChangeFactorStandard = Traits[0];
    }
コード例 #2
0
ファイル: Plant.cs プロジェクト: Tenchez/boyz2men4eva
 // Use this for initialization
 public override void Start()
 {
     SEC = GameObject.Find("_SimulationEntityController").GetComponent <SimulationEntityController>();
     SEC.Plants.Add(this.gameObject);
 }