コード例 #1
0
 private void OnSimulationCountdownEnded(SimulateCountDownEnded e)
 {
     //Reset the beat audio here
     //beatSource.Reset();
     beatSource.volume = 1;
     beatSource.Play();
 }
コード例 #2
0
    private void OnSimulationCoundownEnded(SimulateCountDownEnded e)
    {
        laserEnds[0].GetComponent <EnemyLaserEnd>().ResetLaser();
        laserEnds[1].GetComponent <EnemyLaserEnd>().ResetLaser();

        laserEnds[0].GetComponent <EnemyLaserEnd>().ResumeLaser();
        laserEnds[1].GetComponent <EnemyLaserEnd>().ResumeLaser();
    }
コード例 #3
0
 private void OnSimulationCoundownEnded(SimulateCountDownEnded e)
 {
     isPaused = false;
     ResetEnemy();
 }
コード例 #4
0
 private void OnSimulateCountdownEnded(SimulateCountDownEnded e)
 {
     StartTraversal();
 }
コード例 #5
0
 private void OnSimulationCoundownEnded(SimulateCountDownEnded e)
 {
     ResetTimer();
 }