void OnTriggerEnter(Collider other) { questtext.text = SGM.GetQuestDescription(other.tag); SGM.AdvancedFinishQuest(other.tag); if (other.CompareTag("KeyQuest")) { questmastertext.text = SGM.GetNextQuest("DoorQuest"); } else if (other.CompareTag("DoorQuest")) { questmastertext.text = SGM.GetNextQuest("BossQuest"); } else if (other.CompareTag("BossQuest")) { questmastertext.text = "You won!"; } }