protected void UpdateStatistics( StatisticsCollector statisticsCollector, int sendingStep) { SignalRUtils.ResetCounters(statisticsCollector); UpdateEpoch(statisticsCollector); SetSendingStep(statisticsCollector, sendingStep); }
public async Task <IDictionary <string, object> > Do( IDictionary <string, object> stepParameters, IDictionary <string, object> pluginParameters) { try { Log.Information($"Join groups..."); // Get parameters stepParameters.TryGetTypedValue(SignalRConstants.Type, out _type, Convert.ToString); stepParameters.TryGetTypedValue(SignalRConstants.GroupCount, out _groupCount, Convert.ToInt32); stepParameters.TryGetTypedValue(SignalRConstants.ConnectionTotal, out _totalConnection, Convert.ToInt32); if (_totalConnection % _groupCount != 0) { //throw new Exception("Not supported: Total connections cannot be divided by group count"); Log.Warning($"groups do not have equal members because total connections {_totalConnection} cannot be divided by group count {_groupCount}"); } SignalRUtils.SaveGroupInfoToContext(pluginParameters, _type, _groupCount, _totalConnection); // Get context pluginParameters.TryGetTypedValue($"{SignalRConstants.ConnectionStore}.{_type}", out _connections, (obj) => (IList <IHubConnectionAdapter>)obj); pluginParameters.TryGetTypedValue($"{SignalRConstants.StatisticsStore}.{_type}", out _statisticsCollector, obj => (StatisticsCollector)obj); pluginParameters.TryGetTypedValue($"{SignalRConstants.ConnectionIndex}.{_type}", out _connectionIndex, (obj) => (List <int>)obj); // Reset counters SignalRUtils.ResetCounters(_statisticsCollector); // Join group var connectionType = SignalRUtils.GetClientTypeFromContext(pluginParameters, _type); if (connectionType == SignalREnums.ClientType.DirectConnect) { var connectionString = SignalRUtils.FetchConnectionStringFromContext(pluginParameters, _type); await DirectConnectionJoinGroup(connectionString); } else { await NormalConnectionJoinGroup(); } return(null); } catch (Exception ex) { var message = $"Fail to join group: {ex}"; Log.Error(message); throw; } }