internal void ShuttleFlight(ShuttleFlightItem shuttleFlightItem) { if (CanShuttleFlight(shuttleFlightItem)) { player.Move(shuttleFlightItem.Node); player.ActionCounter.UseAction(1); } }
public void ShuttleFlight(ShuttleFlightItem sfi) { ActionManager.ShuttleFlight(sfi); }
internal bool CanShuttleFlight(ShuttleFlightItem shuttleFlightItem) { return shuttleFlightItem != null; }
public bool CanShuttleFlight(ShuttleFlightItem sfi) { return ActionManager.CanShuttleFlight(sfi); }