internal void ShuttleFlight(ShuttleFlightItem shuttleFlightItem)
 {
     if (CanShuttleFlight(shuttleFlightItem))
     {
         player.Move(shuttleFlightItem.Node);
         player.ActionCounter.UseAction(1);
     }
 }
 public void ShuttleFlight(ShuttleFlightItem sfi)
 {
     ActionManager.ShuttleFlight(sfi);
 }
 internal bool CanShuttleFlight(ShuttleFlightItem shuttleFlightItem)
 {
     return shuttleFlightItem != null;
 }
 public bool CanShuttleFlight(ShuttleFlightItem sfi)
 {
     return ActionManager.CanShuttleFlight(sfi);
 }