public override void updateCamera(ref Matrix4 model, ref Matrix4 view, ref Matrix4 projection) { var modelView = model * view; if (_radialOrientator != null) { _radialOrientator.updateModelView(ref modelView); } if (_shockwaveEmitter != null) { _shockwaveEmitter.updateModelView(ref modelView); } }
public override void updateCamera(ref Matrix4 modelView, ref Matrix4 projection) { _radialOrientator.updateModelView(ref modelView); _shockwaveEmitter.updateModelView(ref modelView); }