public override void updateCamera(ref Matrix4 model, ref Matrix4 view, ref Matrix4 projection)
            {
                var modelView = model * view;

                if (_radialOrientator != null)
                {
                    _radialOrientator.updateModelView(ref modelView);
                }
                if (_shockwaveEmitter != null)
                {
                    _shockwaveEmitter.updateModelView(ref modelView);
                }
            }
 public override void updateCamera(ref Matrix4 modelView, ref Matrix4 projection)
 {
     _radialOrientator.updateModelView(ref modelView);
     _shockwaveEmitter.updateModelView(ref modelView);
 }