コード例 #1
0
    //Instructions after player ship is hit by an enemy projectile
    private void afterHitByBullet(EnemyProjectile enemyProjectile)
    {
        updateLife(enemyProjectile);
        damageController.updateDamageEffect(health.getHealthPercentage());
        StartCoroutine(blink());

        if (isDead())
        {
            Destroy(gameObject);
        }
    }