public void TurnOnShield() // turn shield on { if (!shield.GetIsOn()) { Debug.Log("Shield turned on"); shield.SetIsOn(true); sView.UpdateShieldStatus(shield.GetIsOn()); } else { Debug.Log("Shield already on!"); } }
void Start() { //Create new ShieldModel object shield = new ShieldModel(); sView = GetComponent <ShieldView>(); sView.UpdateShieldStatus(shield.GetIsOn()); sView.UpdateShieldHealth(shield.GetShieldHealth(), shield.GetShieldStrength()); sView.UpdateShieldStrength(shield.GetShieldStrength()); }