public Shark() { //initializing the Shark Fields _ispredatory = true; _size = 13.5; _sharkAnatomy = SharkANATOMY.GILLS; //printing to the screen that the Shark class has been initialized. Utilities.LogIt("This is to confirm that the Shark class has been initialized.\n"); }//end of Shark Constructor
//AttackBoats Method | simply printing out that the shark is attacking a boat. public void AttackBoats() { //printing a saying to the screen //Utilities.LogIt("The shark is attacking a boat.\n"); this._sharkAnatomy = SharkANATOMY.JAW; if (this._sharkAnatomy == SharkANATOMY.JAW) { Utilities.LogIt("The shark is attacking the boat with its jaw.\n"); } }