// Invoke the Changed event; called whenever repetitions changes protected virtual void OnClick(CollectionItemClickedArgs e) { if (CollectionItemClickEvent != null) { CollectionItemClickEvent(this, e); } }
// Invoke the Changed event; called whenever repetitions changes protected virtual void OnClick(CollectionItemClickedArgs e) { if (CollectionItemClickEvent != null) CollectionItemClickEvent(this, e); }