コード例 #1
0
 void Atirar()
 {
     if (municao > 0)
     {
         recuo.MexendoCamera(0.03f, 0.2f);
         Instantiate(bala, spawnBala.position, Quaternion.identity);
         municao -= 1;
     }
 }
コード例 #2
0
 void Atirar()
 {
     if (municao > 0)
     {
         recuo.MexendoCamera(0.06f, 0.2f);
         Instantiate(bala, spawnBala.position, Quaternion.identity);
         municao -= 1;
         Debug.Log("Munição restante " + municao);
     }
 }