public void ZoomOut() { _mainCamera.gameObject.GetComponent <Camera2DTweener>().TweenTo(new Vector3(6f, -2f, -2.3f), 31f, 0.5f, this.gameObject); // Room shadow tweening GameObject shadow = GameObject.Find("Sombras/Sombra_" + _room) as GameObject; if (shadow) { ShadowController sc = shadow.GetComponent <ShadowController>(); sc.ShadowOut(); } _zoomed = ZoomState.Zooming; }