コード例 #1
0
 public void Generate(ShaderMixinSource mixin, ShaderMixinContext context)
 {
     if (context.GetParam(SceneEditorParameters.IsEffectError))
     {
         context.Mixin(mixin, "ShaderBase");
         context.Mixin(mixin, "ShadingBase");
         context.Mixin(mixin, "TransformationBase");
         context.Mixin(mixin, "TransformationWAndVP");
         context.Mixin(mixin, "CompilationErrorShader");
         context.Discard();
         ;
     }
     context.Mixin(mixin, "StrideForwardShadingEffect");
     if (context.ChildEffectName == "Picking")
     {
         context.Mixin(mixin, "Picking");
         return;
     }
     if (context.ChildEffectName == "Wireframe")
     {
         context.Mixin(mixin, "Wireframe");
         return;
     }
     if (context.ChildEffectName == "Highlight")
     {
         context.Mixin(mixin, "Highlight");
         return;
     }
     if (context.GetParam(SceneEditorParameters.IsEffectCompiling))
     {
         context.Mixin(mixin, "EffectCompiling");
     }
 }