コード例 #1
0
        private static unsafe void LoadPixelsShaders()
        {
            var shaderNormalPath    = Settings.ShadersPath + "normal.ps";
            var shaderGrayScalePath = Settings.ShadersPath + "grayscale.ps";
            var shaderMagicPath     = Settings.ShadersPath + "magic.ps";

            if (System.IO.File.Exists(shaderNormalPath))
            {
                using (var gs = ShaderBytecode.AssembleFromFile(shaderNormalPath, ShaderFlags.None))
                    NormalPixelShader = new PixelShader(Device, gs);
            }
            if (System.IO.File.Exists(shaderGrayScalePath))
            {
                using (var gs = ShaderBytecode.AssembleFromFile(shaderGrayScalePath, ShaderFlags.None))
                    GrayScalePixelShader = new PixelShader(Device, gs);
            }
            if (System.IO.File.Exists(shaderMagicPath))
            {
                using (var gs = ShaderBytecode.AssembleFromFile(shaderMagicPath, ShaderFlags.None))
                    MagicPixelShader = new PixelShader(Device, gs);
            }
        }