/// <summary> /// 初期化 /// </summary> void StrengthInitialize() { strengthTiming_p = StrengthTiming.ProcessingStart; selectingClass_p = SelectingClass.Sexual; sexualType_p = SexualType.Male; statusType_p = StatusType.HP; canInputUsabale = true; canSaving = true; addStatus = 0; SystemMgr.loadBackBoradUsabale = false; }
/// <summary> /// 性別判定 /// </summary> void SelectingSexual() { if (InputMgr.vertical <= -0.5f) { Debug.Log("Vertical"); canInputUsabale = false; this.reloadTime = DateTime.Now; switch (sexualType_p) { case SexualType.Male: sexualType_p = SexualType.Female; break; case SexualType.Female: sexualType_p = SexualType.ProcessingEnd; break; case SexualType.ProcessingEnd: sexualType_p = SexualType.Male; break; } } if (InputMgr.vertical >= 0.5f) { Debug.Log("Vertical"); canInputUsabale = false; this.reloadTime = DateTime.Now; switch (sexualType_p) { case SexualType.Male: sexualType_p = SexualType.ProcessingEnd; break; case SexualType.Female: sexualType_p = SexualType.Male; break; case SexualType.ProcessingEnd: sexualType_p = SexualType.Female; break; } } }