public void SaveSettings(bool isInit = false) { var settings = new SettingsLoadObject { graphics = _settingsController.Graphics.ToString(), language = _settingsController.Language.ToString(), musicVolume = _musicController.MusicVolume, audioVolume = _audioController.AudioVolume }; _saveObject.settingsInfo = settings; if (!isInit) { Save(); } }
public void LoadSettingsData(SettingsLoadObject data) { Language = EnumParse.ParseStringToEnum <LanguageType>(data.language); Graphics = EnumParse.ParseStringToEnum <GraphicsType>(data.graphics); }