public void SaveSettings(bool isInit = false)
        {
            var settings = new SettingsLoadObject
            {
                graphics = _settingsController.Graphics.ToString(),
                language = _settingsController.Language.ToString(),

                musicVolume = _musicController.MusicVolume,
                audioVolume = _audioController.AudioVolume
            };

            _saveObject.settingsInfo = settings;

            if (!isInit)
            {
                Save();
            }
        }
 public void LoadSettingsData(SettingsLoadObject data)
 {
     Language = EnumParse.ParseStringToEnum <LanguageType>(data.language);
     Graphics = EnumParse.ParseStringToEnum <GraphicsType>(data.graphics);
 }