コード例 #1
0
    private void onSoftLoginSuccess(ISession session)
    {
        AccountFlowData accountFlowData = Service.Get <MembershipService>().GetAccountFlowData();

        accountFlowData.FlowType = AccountFlowType.autologin;
        if (base.IsInHandledState)
        {
            removeListeners();
            nextAccountSystemEvent = gameStateController.LoginSuccessEvent;
            eventDispatcher.AddListener <NetworkControllerEvents.LocalPlayerDataReadyEvent>(onLocalPlayerDataReady);
            sessionManager.AddMixSession(session);
        }
    }
コード例 #2
0
 private void HandleOnLoginSuccess(ISession session)
 {
     sessionManager.AddMixSession(session);
 }