private void Create_Click_1(object sender, RoutedEventArgs e) { try { client2.GetPlayerCompleted += client2_GetPlayerCompleted; client2.GetPlayerAsync(Host.Text.ToString()); } catch (Exception) { } }
private void Create_Click_1(object sender, RoutedEventArgs e) { try { client2.GetPlayerCompleted += client2_GetPlayerCompleted; //client2.GetPlayerAsync(int.Parse(Host.Text)); client2.GetPlayerAsync(MyName); } catch (Exception) { } }