private void Create_Click_1(object sender, RoutedEventArgs e)
 {
     try
     {
         client2.GetPlayerCompleted += client2_GetPlayerCompleted;
         client2.GetPlayerAsync(Host.Text.ToString());
     }
     catch (Exception)
     {
     }
 }
 private void Create_Click_1(object sender, RoutedEventArgs e)
 {
     try
     {
         client2.GetPlayerCompleted += client2_GetPlayerCompleted;
         //client2.GetPlayerAsync(int.Parse(Host.Text));
         client2.GetPlayerAsync(MyName);
     }
     catch (Exception)
     {
     }
 }