public void HandleConsole(ShellControl shell, Command cmd) { switch (cmd.Name) { case "help": Shell.WriteLine("Here are some Commands"); foreach (var c in ConsolePage.Tools) { var spl = c.HelpText.Split('|'); foreach (var ht in spl) { Shell.WriteLine(ht); } } break; case "save": var sg = ServiceLocator.Get <SavedGame>("SavedGame"); sg.Save(); Shell.WriteLine("Successfully saved"); break; case "load": var sg2 = ServiceLocator.Add("SavedGame", SavedGame.Load()); ServiceLocator.CallEvent("Loaded", sg2); Shell.WriteLine("Successfully loaded"); break; case "echo": Shell.WriteLine(cmd.Args[0]); break; case "cls": Shell.Clear(); break; case "shutdown": Application.Exit(); break; case "info": Shell.WriteLine(ServiceLocator._("Name:") + " " + ServiceLocator.Get <SavedGame>("SavedGame").Computer.Name); Shell.WriteLine(ServiceLocator._("Language:") + " " + ServiceLocator.Get <SavedGame>("SavedGame").Locale); break; case "settings": switch (cmd.Args[0]) { case "language": var sg3 = ServiceLocator.Get <SavedGame>("SavedGame"); sg3.Locale = cmd.Args[1]; CultureInfo.CurrentUICulture = new CultureInfo(sg3.Locale); ServiceLocator.LoadLocale(); break; default: break; } break; } }