private string BeginDraw() { if (_deviceService == null) { return(Text + "\n\n" + GetType()); } string deviceResetError = HandleDeviceReset(); if (!string.IsNullOrEmpty(deviceResetError)) { return(deviceResetError); } GLControl control = GLControl.FromHandle(_deviceService.GraphicsDevice.PresentationParameters.DeviceWindowHandle) as GLControl; if (control != null) { control.Context.MakeCurrent(WindowInfo); _deviceService.GraphicsDevice.PresentationParameters.BackBufferHeight = ClientSize.Height; _deviceService.GraphicsDevice.PresentationParameters.BackBufferWidth = ClientSize.Width; } Viewport viewport = new Viewport(); viewport.X = 0; viewport.Y = 0; viewport.Width = ClientSize.Width; viewport.Height = ClientSize.Height; viewport.MinDepth = 0; viewport.MaxDepth = 1; Viewport viewport2 = new Viewport(); viewport2.X = 0; viewport2.Y = 0; viewport2.Width = 0; viewport2.Height = 0; viewport2.MinDepth = 0; viewport2.MaxDepth = 1; if (GraphicsDevice.Viewport.Equals(viewport) == false) { GraphicsDevice.Viewport = viewport; var zoom = _camera.Zoom; _camera = new Camera(viewport2); _camera.Zoom = zoom; ServiceLocator.Add(_camera); } return(null); }
public HotelTest() { if (ServiceLocator.Get <ConfigLoader>() == null) { ServiceLocator.Add <ConfigLoader>(new ConfigLoader("")); } rooms = new List <Room>(); rooms.Add(new EmptyRoom(-1, new Point(-1, 0), new Point(1, 1))); (rooms[0] as EmptyRoom).Entrance = true; rooms.Add(new ElevatorShaft(0, new Point(0, 0))); rooms.Add(new ElevatorShaft(1, new Point(0, 1))); rooms.Add(new ElevatorShaft(2, new Point(0, 2))); rooms.Add(new Lobby(3, new Point(1, 0), new Point(1, 1))); rooms.Add(new Lobby(4, new Point(2, 0), new Point(1, 1))); rooms.Add(new Lobby(5, new Point(3, 0), new Point(1, 1))); rooms.Add(new Lobby(6, new Point(4, 0), new Point(1, 1))); rooms.Add(new Staircase(7, new Point(5, 0))); rooms.Add(new Staircase(8, new Point(5, 1))); rooms.Add(new Staircase(9, new Point(5, 2))); for (int i = 1; i < 5; i++) { for (int j = 1; j < 3; j++) { rooms.Add(new GuestRoom(j * i + 9, new Point(i, j), new Point(1, 1), 1)); } } HotelBuilder builder = new HotelBuilder(); foreach (Room r in rooms) { builder.PlaceRoom(r); } }
public ElevatorTest() { if (ServiceLocator.Get <ConfigLoader>() == null) { ServiceLocator.Add <ConfigLoader>(new ConfigLoader("")); } }
public RoomUnitTests() { if (ServiceLocator.Get <ConfigLoader>() == null) { ServiceLocator.Add <ConfigLoader>(new ConfigLoader("")); } }
public App() { // Make sure the linker doesn't remove the plugin var workaround = typeof(VideoView); ServiceLocator.Add <ICloudService, AzureCloudService>(); MainPage = new NavigationPage(new Pages.VideoList()); }
private void neueMissionToolStripMenuItem_Click(object sender, System.EventArgs e) { currentMission = new Mission(); ServiceLocator.Add("CurrentMission", currentMission); mp.Add(currentMission); NavigationService.Navigate(new GeneralPage()); }
private void okButton_Click(object sender, System.EventArgs e) { MissionPack = new MissionPack(); //MissionPack.Load(Application.StartupPath + "\\MissionPacks\\" + missionNameTextBox.Text + ".mp"); MissionPack.Name = missionNameTextBox.Text; ServiceLocator.Add("filename", Application.StartupPath + "\\MissionPacks\\" + missionNameTextBox.Text + ".mp"); DialogResult = DialogResult.OK; }
private void newMissionPackButton_Click(object sender, System.EventArgs e) { var nmp = new NewMissionPackDialog(); if (nmp.ShowDialog() == DialogResult.OK) { ServiceLocator.Add("MissionPack", nmp.MissionPack); } }
public App(string loadParameter = null) { ServiceLocator.Add <ICloudService, AzureCloudService>(); MainPage = new NavigationPage(new EntryPage()) { BarBackgroundColor = Color.FromHex("#2196F3") }; }
private void mpComboBox_SelectedIndexChanged(object sender, System.EventArgs e) { if (mpComboBox.SelectedItem != null) { var item = (mpComboBox.SelectedItem as ComboboxItem); ServiceLocator.Add("MissionPack", item.Value); ServiceLocator.Add("filename", item.Filename); } }
private void missionAuswählenToolStripMenuItem_Click(object sender, System.EventArgs e) { var selectMission = new MissionSelector(mp); if (selectMission.ShowDialog() == DialogResult.OK) { currentMission = selectMission.Mission; ServiceLocator.Add("CurrentMission", currentMission); } }
private void ladenToolStripMenuItem_Click(object sender, System.EventArgs e) { if (openFileDialog1.ShowDialog() == DialogResult.OK) { mp = MissionPack.Load(openFileDialog1.FileName); ServiceLocator.Add("MissionPack", mp); ServiceLocator.Add("filename", openFileDialog1.FileName); } }
public FragEngineGame() { // TODO: figure out a way to change this to use the IGraphicsDeviceManager interface // FIXME: this is f****d. In DIRECTX versions of this code, we _must_ instantiate GraphicsDeviceManager // in the initialize, but in OPENGL versions we have to do it here (check the code in Game.cs) // it throws an exception if GraphicsDevice is null???? WHAT THE F**K!?!?!? Graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; DataDirectory = new DirectoryInfo(Path.Combine(Directory.GetCurrentDirectory(), "Data")); ClearColor = Color.White; ServiceLocator.Apply(Services); if (!ServiceLocator.Has <GraphicsDevice>()) { ServiceLocator.Add(Graphics.GraphicsDevice); } if (!ServiceLocator.Has <Camera>()) { ServiceLocator.Add(new Camera(Graphics.GraphicsDevice.Viewport)); } if (!ServiceLocator.Has <IEntityService>()) { ServiceLocator.Add <IEntityService>(new EntityService()); } if (!ServiceLocator.Has <ICollisionService>()) { ServiceLocator.Add <ICollisionService>(new CollisionService()); } #if !DEBUG Graphics.IsFullScreen = true; Graphics.PreferredBackBufferWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width; Graphics.PreferredBackBufferHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height; Graphics.PreferMultiSampling = false; #endif // TODO: GGGGGGGGAAAAAAAAAAAAAAAAAHHHHHHHHH WE'RE IO BOUND IN A CTOR!!!!!!!!!!!!!!!!!! FFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU // ContentCacheManager must be loaded first, this will scan // every directory in the content project and load all of the // content into a cache ContentCacheManager.LoadContent(Content); // TODO: in DIRECTX versions we'll have to do this in initialize... // maybe move this code there now? ScreenManager = new ScreenManager(this); Components.Add(ScreenManager); }
public void AddTest() { const string targetString = "This is a test"; IServiceLocator sp = new ServiceLocator(); sp.Add(typeof(string), targetString); var result = sp.Resolve <string>(); Assert.AreEqual(targetString, result); }
public App() { InitializeComponent(); FlowListView.Init(); //CloudService = new AzureCloudService(); ServiceLocator.Add <ICloudService, AzureCloudService>(); //LoadSomeData(); SetMainPage(); //MainPage = new NavigationPage(new Views.EntryPage()); }
public void InvalidCastTest() { object obj = new object(); IServiceLocator sp = new ServiceLocator(); sp.Add(typeof(IComparable), obj); var result = sp.Resolve <string>(); Assert.AreEqual(null, result); sp.Resolve <IComparable>(); }
public void LoadLevel(string levelName) { var path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Data\\" + levelName + ".json"); CurrentLevel = Level.Load(new FileInfo(path)); var players = CurrentLevel.Entities.Where(e => e is Player); _playerLayer.Entities.AddRange(players); _layers.InsertRange(0, CurrentLevel.MapLayers); #if DEBUG _layers.Add(CurrentLevel.CollisionLayer); #endif // replace the collision service with one setup for this level var collisionMap = new CollisionMap(CurrentLevel); var collisionService = new CollisionService(collisionMap); ServiceLocator.Add <ICollisionService>(collisionService); }
public PersonTest() { if (ServiceLocator.Get <ConfigLoader>() == null) { ServiceLocator.Add <ConfigLoader>(new ConfigLoader("")); } if (rooms != null) { return; } rooms = new List <Room>(); rooms.Add(new ElevatorShaft(0, new Point(0, 0))); rooms.Add(new ElevatorShaft(1, new Point(0, 1))); rooms.Add(new ElevatorShaft(2, new Point(0, 2))); rooms.Add(new Lobby(3, new Point(1, 0), new Point(1, 1))); rooms.Add(new Lobby(4, new Point(2, 0), new Point(1, 1))); rooms.Add(new Lobby(5, new Point(3, 0), new Point(1, 1))); rooms.Add(new Lobby(6, new Point(4, 0), new Point(1, 1))); rooms.Add(new Staircase(7, new Point(5, 0))); rooms.Add(new Staircase(8, new Point(5, 1))); rooms.Add(new Staircase(9, new Point(5, 2))); for (int i = 1; i < 5; i++) { for (int j = 1; j < 3; j++) { rooms.Add(new GuestRoom(j * (i + 1) + 9, new Point(i, j), new Point(1, 1), 1)); } } HotelBuilder builder = new HotelBuilder(); foreach (Room r in rooms) { builder.PlaceRoom(r); } }
public void BuildHotel() { ServiceLocator.Remove <ConfigLoader>(); // This test requires a config file to work. // Make sure there is a config file present! ServiceLocator.Add <ConfigLoader>(new ConfigLoader(@"C:\Users\Thom\Source\Repos\ThemeHotelHHS\Hotel Simulator Debug\Config.cfg")); HotelBuilder hb = new HotelBuilder(); // Register components to the roomfactory hb.RoomFactory.RegisterComponent("Room", new GuestRoomFactoryComponent()); hb.RoomFactory.RegisterComponent("Cinema", new CinemaFactoryComponent()); hb.RoomFactory.RegisterComponent("Restaurant", new CafeFactoryComponent()); hb.RoomFactory.RegisterComponent("Empty", new EmptyRoomFactoryComponent()); hb.RoomFactory.RegisterComponent("Lobby", new LobbyFactoryComponent()); hb.RoomFactory.RegisterComponent("ElevatorShaft", new ElevatorShaftFactoryComponent()); hb.RoomFactory.RegisterComponent("Staircase", new StaircaseFactoryComponent()); hb.RoomFactory.RegisterComponent("Fitness", new FitnessFactoryComponent()); hb.RoomFactory.RegisterComponent("Pool", new PoolFactoryComponent()); List <Room> hotel = hb.BuildHotel(); Assert.IsNotNull(hotel); }
public MissionPackSelector() { InitializeComponent(); if (!Directory.Exists(Application.StartupPath + "\\MissionPacks")) { Directory.CreateDirectory(Application.StartupPath + "\\MissionPacks"); } var sg = (SavedGame)ServiceLocator.Add("SavedGame", SavedGame.Load()); //System.Globalization.CultureInfo.CurrentUICulture = new System.Globalization.CultureInfo(sg.Locale); ServiceLocator.Subscribe("LocaleChanged", _ => { Title = ServiceLocator._("Select Mission"); okButton.Text = ServiceLocator._("OK"); cancelButton.Text = ServiceLocator._("Cancel"); }); ServiceLocator.LoadLocale(); foreach (var m in Directory.GetFiles(Application.StartupPath + "\\MissionPacks", "*.mp")) { var mp = MissionPack.Load(m); var item = new ComboboxItem(); item.Text = mp.Name; item.Value = mp; mpComboBox.Items.Add(item); } if (mpComboBox.Items.Count < 0) { mpComboBox.SelectedIndex = 0; } }
protected override void OnCreateControl() { if (!DesignMode) { _deviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); ServiceLocator.Add <IGraphicsDeviceService>(_deviceService); ServiceLocator.Add(_deviceService.GraphicsDevice); ServiceLocator.Add <IEntityService>(new EntityService()); ServiceLocator.Add <ICollisionService>(new CollisionService()); _camera = new Camera(_deviceService.GraphicsDevice.Viewport); if (!ServiceLocator.Has <Camera>()) { ServiceLocator.Add(_camera); } if (ControlInitializing != null) { ControlInitializing(this, EventArgs.Empty); } // Start the animation timer. _timer = Stopwatch.StartNew(); Initialize(); if (ControlInitialized != null) { ControlInitialized(this, EventArgs.Empty); } Application.Idle += (o, args) => Invalidate(true); } }
private void SetupServiceLocator() { ServiceLocator.Add <ICloudService, AzureCloudService>(); }
private static void InitializeServiceLocator() { ServiceLocator.Add <IAlgorithmService>(AlgorithmService.Instance); ServiceLocator.Add <ICoinService>(CoinService.Instance); }
private void mpComboBox_SelectedIndexChanged(object sender, System.EventArgs e) { ServiceLocator.Add("MissionPack", (mpComboBox.SelectedItem as ComboboxItem).Value); }
private void mpComboBox_SelectedIndexChanged(object sender, System.EventArgs e) { Mission = (mpComboBox.SelectedItem as ComboboxItem).Value as Mission; ServiceLocator.Add("CurrentMission", Mission); }
public void HandleConsole(ShellControl shell, Command cmd) { switch (cmd.Name) { case "help": Shell.WriteLine("Here are some Commands"); foreach (var c in ConsolePage.Tools) { var spl = c.HelpText.Split('|'); foreach (var ht in spl) { Shell.WriteLine(ht); } } break; case "save": var sg = ServiceLocator.Get <SavedGame>("SavedGame"); sg.Save(); Shell.WriteLine("Successfully saved"); break; case "load": var sg2 = ServiceLocator.Add("SavedGame", SavedGame.Load()); ServiceLocator.CallEvent("Loaded", sg2); Shell.WriteLine("Successfully loaded"); break; case "echo": Shell.WriteLine(cmd.Args[0]); break; case "cls": Shell.Clear(); break; case "shutdown": Application.Exit(); break; case "info": Shell.WriteLine(ServiceLocator._("Name:") + " " + ServiceLocator.Get <SavedGame>("SavedGame").Computer.Name); Shell.WriteLine(ServiceLocator._("Language:") + " " + ServiceLocator.Get <SavedGame>("SavedGame").Locale); break; case "settings": switch (cmd.Args[0]) { case "language": var sg3 = ServiceLocator.Get <SavedGame>("SavedGame"); sg3.Locale = cmd.Args[1]; CultureInfo.CurrentUICulture = new CultureInfo(sg3.Locale); ServiceLocator.LoadLocale(); break; default: break; } break; } }
public App() { ServiceLocator.Add <ICloudService, AzureCloudService>(); MainPage = new NavigationPage(new Pages.EntryPage()); }
// Adds game-specific global bindings. private static void addGlobalBindings(ServiceLocator serviceLocator) { serviceLocator.Add <ResourceManager>(); serviceLocator.Add <Config>(); serviceLocator.Add <GameSessionData>(); }