void FixedUpdate() { if (!_view.IsMine) { return; } var axisAmountToRotate = Input.GetAxisRaw("Horizontal"); if (axisAmountToRotate != 0) { _server.PlayeRequestRotate(PhotonNetwork.LocalPlayer, axisAmountToRotate); } if (Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W)) { _server.PlayerRequestAccelerate(PhotonNetwork.LocalPlayer); } }