void SlotReset1() { m_selectJewel1.IsGouseiSelect = false; if (m_selectJewel1.IsSlot1) { m_selectJewel1.Select1(); } else if (m_selectJewel1.IsSlot2) { m_selectJewel1.Select2(); } else if (m_selectJewel1.IsSlot3) { m_selectJewel1.Select3(); } m_slot[0].sprite = m_toumeiSprite; IsSlot1 = false; m_selectJewel1 = null; m_slotText[0].text = null; }