void SlotReset2() { if (m_selectJewel2.IsSlot1) { m_eqipList[0].SlotOut(); } else if (m_selectJewel2.IsSlot2) { m_eqipList[1].SlotOut(); } else if (m_selectJewel2.IsSlot3) { m_eqipList[2].SlotOut(); } m_selectJewel2.JewelOut(); m_slot[1].sprite = m_toumeiSprite; IsSlot2 = false; m_selectJewel2 = null; m_slotText[1].text = null; }